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INI File | 1998-12-15 | 6.7 KB | 379 lines |
- [ConKngfpAnimLoops]
- classType=KQAnimLoopList
-
- ;==This file was created with anmTool. Do not EVER EVER EVER edit by hand!==
-
- checkedRoundingBug=1
- nMovement=47
- Movement0=attack
- Movement1=attack2
- Movement2=away
- Movement3=back
- Movement4=backJump
- Movement5=backJumpEnd
- Movement6=backJumpHold
- Movement7=crash
- Movement8=die
- Movement9=fallback
- Movement10=fallfwd
- Movement11=jump
- Movement12=jumpEnd
- Movement13=jumpHold
- Movement14=left
- Movement15=magicReact
- Movement16=out
- Movement17=pullunder
- Movement18=react
- Movement19=reactback
- Movement20=right
- Movement21=run
- Movement22=runJump
- Movement23=runJumpHold
- Movement24=slam
- Movement25=stop
- Movement26=walk
- Movement27=waterrun
- Movement28=waterwalk
- Movement29=teleportdown
- Movement30=teleportup
- Movement31=jumprun
- Movement32=jumpstop
- Movement33=runstopleft
- Movement34=runstopright
- Movement35=runwaterrun
- Movement36=stoprun
- Movement37=stoprunstop
- Movement38=stopwalk
- Movement39=stopwalkstop
- Movement40=stopwaterrun
- Movement41=stopwaterwalk
- Movement42=walkstopleft
- Movement43=walkstopright
- Movement44=walkwaterwalk
- Movement45=waterrunrun
- Movement46=waterwalkwalk
-
- nRequiredLoops=29
- nSpecificLoops=2
- nTransitionLoops=16
-
- ;Required Animations-------------------------------------------------------
- [movement0]
- frames0=10
- loop=fp_skatk.kqs fp_skatk 0.000000 1.0 0 0
- nCue=4
- cue0=0.000000 interruptable 1
- cue1=0.300000 playsound whoosh3.aud
- cue2=0.500000 do
- cue3=0.500000 interruptable 0
- nTransition=0
-
- [movement1]
- frames1=38
- loop=fp_skspl.kqs fp_skspl 0.000000 1.0 0 0
- nCue=2
- cue0=0.894737 playsound whoosh4.aud
- cue1=0.947368 do
- nTransition=0
-
- [movement2]
- frames2=17
- loop=fp_sksth.kqs fp_sksth 0.000000 1.0 0 0
- nCue=1
- cue0=0.294118 playsound weapon.aud
- nTransition=0
-
- [movement3]
- frames3=20
- loop=fp_walk.kqs fp_walk 0.000000 -1.0 1 1
- nCue=2
- cue0=0.400000 footstep
- cue1=0.900000 footstep
- nTransition=0
-
- [movement4]
- frames4=11
- loop=fp_bkjmp.kqs fp_bkjmp 0.000000 1.0 0 0
- nCue=2
- cue0=0.181818 footstep
- cue1=0.727273 footstep
- nTransition=0
-
- [movement5]
- frames5=2
- loop=fp_bkstp.KQS fp_bkstp 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement6]
- frames6=3
- loop=fp_rnhld.KQS fp_rnhld 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement7]
- frames7=16
- loop=fp_crash.KQS fp_crash 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement8]
- frames8=3
- loop=fp_stop.kqs fp_stop 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement9]
- frames9=3
- loop=fp_stop.kqs fp_stop 0.000000 1.0 0 1
- nCue=0
- nTransition=0
-
- [movement10]
- frames10=3
- loop=fp_stop.kqs fp_stop 0.000000 1.0 0 1
- nCue=0
- nTransition=0
-
- [movement11]
- frames11=12
- loop=fp_jump.kqs fp_jump 0.000000 1.0 0 0
- nCue=2
- cue0=0.583333 footstep
- cue1=0.666667 footstep
- nTransition=0
-
- [movement12]
- frames12=2
- loop=fp_jstp.KQS fp_jstp 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement13]
- frames13=1
- loop=fp_jhld.KQS fp_jhld 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement14]
- frames14=30
- loop=fp_piv.KQS fp_piv 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement15]
- frames15=30
- loop=fp_wpr.KQS fp_wpr 0.000000 1.0 0 0
- nCue=3
- cue0=0.000000 playsound magicrct.aud
- cue1=0.100000 footstep
- cue2=0.133333 footstep
- nTransition=0
-
- [movement16]
- frames16=16
- loop=fp_skdrw.kqs fp_skdrw 0.000000 1.0 0 0
- nCue=1
- cue0=0.187500 playsound weapon.aud
- nTransition=0
-
- [movement17]
- frames17=7
- loop=fp_react.kqs fp_react 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound conrouch.aud
- nTransition=0
-
- [movement18]
- frames18=7
- loop=fp_react.kqs fp_react 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound conrouch.aud
- nTransition=0
-
- [movement19]
- frames19=30
- loop=fp_rctbk.KQS fp_rctbk 0.000000 1.0 0 0
- nCue=1
- cue0=0.000000 playsound conrowbk.aud
- nTransition=0
-
- [movement20]
- frames20=30
- loop=fp_piv.KQS fp_piv 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement21]
- frames21=20
- loop=fp_run.kqs fp_run 0.000000 1.0 1 1
- nCue=2
- cue0=0.400000 footstep
- cue1=0.900000 footstep
- nTransition=0
-
- [movement22]
- frames22=21
- loop=fp_rnjmp.kqs fp_rnjmp 0.000000 1.0 0 0
- nCue=2
- cue0=0.380952 footstep
- cue1=0.428571 footstep
- nTransition=0
-
- [movement23]
- frames23=3
- loop=fp_rnhld.KQS fp_rnhld 0.000000 1.0 1 1
- nCue=0
- nTransition=2
- transition0=-1 run 0.000000 jumprun
- ;toFrames0=20
- transition1=-1 stop 0.000000 jumpstop
- ;toFrames1=3
-
- [movement24]
- frames24=3
- loop=fp_stop.kqs fp_stop 0.000000 1.0 0 1
- nCue=0
- nTransition=0
-
- [movement25]
- frames25=3
- loop=fp_stop.kqs fp_stop 0.000000 1.0 1 1
- nCue=0
- nTransition=0
-
- [movement26]
- frames26=20
- loop=fp_walk.kqs fp_walk 0.000000 1.0 1 1
- nCue=2
- cue0=0.400000 footstep
- cue1=0.900000 footstep
- nTransition=0
-
- [movement27]
- frames27=20
- loop=fp_run.kqs fp_run 0.000000 1.0 1 1
- nCue=2
- cue0=0.000000 footstep
- cue1=0.500000 footstep
- nTransition=0
-
- [movement28]
- frames28=20
- loop=fp_walk.kqs fp_walk 0.000000 1.0 1 1
- nCue=2
- cue0=0.000000 footstep
- cue1=0.500000 footstep
- nTransition=0
-
- ;Specific Animations-------------------------------------------------------
- [movement29]
- frames29=21
- loop=c_xprtdn.kqs c_xprtdn 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement30]
- frames30=22
- loop=c_xport.kqs c_xport 0.000000 1.0 0 0
- nCue=0
- nTransition=0
-
- ;Transition Animations-----------------------------------------------------
- [movement31]
- frames31=3
- loop=fp_rnlnd.KQS fp_rnlnd 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement32]
- frames32=3
- loop=fp_rnlnd.KQS fp_rnlnd 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement33]
- frames33=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement34]
- frames34=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement35]
- frames35=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement36]
- frames36=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement37]
- frames37=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement38]
- frames38=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement39]
- frames39=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement40]
- frames40=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement41]
- frames41=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement42]
- frames42=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement43]
- frames43=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement44]
- frames44=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement45]
- frames45=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
- [movement46]
- frames46=3
- loop=fp_stop.kqs fp_stop 0.666667 1.0 0 0
- nCue=0
- nTransition=0
-
-